THE BRILLIANT CASTLES
Castle Arndulant - (?) - Bishop Hemmikan - one of the Brilliant Castles - from Fright at Tristor.
Castle Egremont - (?) - ? - a Brilliant Castle on the former location of Wintershiven
Dour Pentress - (?) - ? - ? - a Brillaint Castle
Castle ? - (?) - ? - ? - a Brillaint Castle located about 1 1/2 days north of Wintershiven
Castle ? - (?) - ? - ? - a Brillaint Castle located about 1 day south of Rakervale
Castle ? - (?) - ? - ? - a Brillaint Castle located about 2 days north west of Atherstone
Castle Kien'olon - (?) - ? - ? - a Brillaint Castle located about 1 day north east of the above castle.(home name of castle)
HOME GAME VILLAGES
Duvik's Pass - (540) - a small silver mining village south of Ogburg. A silver vein was found here back in Patchwall 590. The population figures represent not only humans but also the dwarves and gnomes in the area.
Dawnin - (300) - a small village about 1 1/2 days east of Wintershiven
Richfield - (275) -
Redmond - (250) - Canon ?, daughter is Light (this comes from the Gord the Rogue novels)
Silverhewn - (240) - A small roadside village between Eltison, Ogburg and Holdworthy.
Fairhill - (220) - Arlen the Magistrate, Shendril the Cleric of Pholtus, Capt. Baran of the City Watch.
Arduat - (100) - a small hamlet lying outside the Pale's borders of Tenh.
Midhaven - (75) - a small shepard town of bison, sheep and cattle. The Boars Head is a small inn with 2 common rooms (holds 8 people per room) typically for merchants (2 basic per person, 1 silver moon per wagon and pack animal, all meals are 1 silver moon).
Fors Dale - (65) - a very small town.
CITIES OUTSIDE THE PALE
Bastiens Tower - this tower lies just outside of the Pale's southern border, in Nyrond. This tower allows forces from Nyrond to venture into the Nutherwood and keep nasties from coming into Nyrond. This is allowed because Nyronds forces are cleaning out the Nutherwood. (WGR4)
Midmeadow - this town lies well with the borders of Nyrond - and is home to Grishken of the Valorous League of Blindness, and is where Zylinchin found an evil shrine dedicated to Incablous. (WGR4)
STATS
Population*: 934,000 total; 158,780 in cities; 775,300 in the outlying towns and hamlets.
Racial Populations: Human - 96% (FO) (902,244 {40% are Flan, 35% Oerdian, and 25% are Oerdian Mix [mostly Oerdian-Elven]}), Halfling 2% (15,878), Elf 1% (7,939), Other 1% (7,939) .
Alignments: 85% Lawful (80% LN, 15% LG, 5% LE); 13% Neutral Good, Neutral & Neutral Evil; 2% Chaotic Good, Chaotic Neutral; Approx. 100 individuals are Chaotic Evil.
*The populations listed for the Pale from the WoG Boxset was 250,000. The LGG listed the population as 395,000. According to Gary Holian (author of the LGG), these figures only represent Human Adults. The total population numbers listed above represent all races, and includes those refuges from Tenha. Too be fair (yet this shows their ignorance), the triad of the Pale lists 895,000 as the population figure but say that this number also represents the total population including occupied Tenh. So they are saying that the Pale has an adult population of 395,000 and the other 500,000 adults have come from Tenh. Of course what they are saying is that they don't know squat, becasue that means that there is a total of 2,685,000 people in the Pale and occupied Tenh.